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Eternal
Eternal
Fire 🔥
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Begin to play
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Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
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Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Swordsinger
...скоро здесь будет описание!
Fire 🔥
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk.
Over-hit is possible.
Mortal Blow
Attacks the target's vital points with 73 Power added to P. Atk.
Over-hit is possible.
Aggression
Provokes the target to attack with 3928 Power.
Power Shot
Make a powerful long-distance attack with 65 Power added to P. Atk.
Over-hit is possible.
Rhythm of Silence
Weaves a mystical song that blocks all an enemy's physical and M. Skills.
Deadly Strike
Attacks multiple enemies with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. PvE Critical.
Assault
Charges toward an enemy. Cannot be used when a bow/crossbow is equipped.
Enjoy the Silence
Removes all Rhythms from your character, allowing you to enjoy the silence.
Party Rescue
Pulls your party members that are in 1000 range from you towards you. Re-use time is fixed.
Magic skills
Poison Recovery
Cures the user of minor poisoning.
Elemental Heal
Restores all party members' HP with 71 Power.
Cure Bleeding
Heals minor bleeding.
For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Reinforcement skills
Attack Aura
P. Atk. +8%.
Defence Aura
P. Def. +8%.
Ultimate Defence
P. Def. +1800, M. Def. by 1620, and resistance to buff canceling attacks by 80%. Reduces movement speed by 90%.
Deflect Arrow
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8%.
Spirit Barrier
Increases the user's M. Def. by 15%.
Sprint
Speed +20.
Rhythm of Defence
P. Def. +25%
M. Def. +30%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Benefit
Accuracy +4
Evasion +3
HP Regeneration Bonus +20%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Divine Rhythm
Holy enhancement of a physical attack
Resistance from Unholy +20%.
Additionally increases MP consumption when dancing while Rhythms is in effect.
Rhythm of Power
M. Atk. +20%
P. Atk. +12%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Critical
P. Crit. Rate +100%
P. Crit. Damage +35%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Rage
Cast. Spd. +30%
Magic Cancel Damage -40%
Atk. Spd. +15%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Body
Max HP +30%
Speed +20.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Cyclonic Rhythm
Resistance from Wind +15%
Resistance from Earth +15%.
Additionally increases MP consumption when dancing while Rhythms is in effect.
Magmatic Rhythm
Resistance from Fire +15%
Resistance from Water +15%.
Additionally increases MP consumption when dancing while Rhythms is in effect.
Rhythm of Reflection
Vampiric Rage Effect +8%
Reflect Damage +15%
Transfers back to attacker 5% of all received damage back to the enemy.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Shadows
Decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Song of Purification
Provides an 80% chance of removing a party member's de-buffs. And for the next 30 seconds, increases Debuff Resistance by 30% and increases the Healing power received by 30%.
Battle Whisper
Increases the user's P. Atk. by 2%, P. Crit. Damage by 2%, and Atk. Spd. by 2%.
Reorganisation
Transforms your party members into funny pigs. Speed +20, P./ M. Atk. -90%.
Weaken skills
Charm
Decreases an enemy's aggression toward the user by 132.
Sword Symphony
Attacks an enemy with 825 Power added to P. Atk. Blocks the use of magic skills. Over-hit and Critical are possible.
Entangle
Decreases an enemy's Speed by 20%.
Arrest
Provokes an enemy to attack, then immobilizes them.
Psycho Symphony
Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed by 10%, Atk. Spd. 10%, Cast. Spd. by 10%. Over-hit. Critical.
Bard's Decoy
Creates a decoy that provokes nearby monsters with 3000 Power every 3 seconds. Decoy lasts 15 seconds.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Divine Blade
Holy Atk. Attribute +5%.
Divine Armor
Resistance to Dark Attribute +7%.
Equipment skills
Long Shot
Bow's Attack Range +200.
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
P. Def. +9 and MP Recovery Bonus by 10%.
Shield Mastery
Increases Shield Defence by 30% and Defence Rate by 50%.
Bow Mastery
Increases P. Atk. by 10.3 when using a bow.
Dagger Mastery
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 1.5 when use sword/ blunt/ dualblunt weapon.
Heavy Armor Mastery
P. Def. +17.7, decreases received P. Critical Damage Damage by 15% and decreases received M. Critical Damage by 5% when equipped with heavy armor.
Light Armor Mastery
P. Def. +1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Expertise D
Increases expertise in using D-grade equipment.
Create Common Item
Creates level 1 common items.
Ability skills
M. Def.
M. Def. +22.
Focus Mind
Increases MP Recovery Bonus by 3.1.
Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Counter Rhythm
Creates chance of activating Counter Rhythm on Aggression use. Decreases Rhythms MP Consumption by 30%.
Knock
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Add. skills
Inner Rhythm
MP Consumption for Rhythms -5%.
Sixth Sense
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.