class-162

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Physical skills
Mortal Blow
Mortal Blow Mortal Blow
Attacks the target's vital points with 73 Power added to P. Atk.
Over-hit is possible.
Double Shot
Double Shot Double Shot
Supplements P. Atk. with 1476 Power to fire 2 arrows in rapid succession.
Over-hit and Сritical hit are possible.
Burst Shot
Burst Shot Burst Shot
Supplements P. Atk. with 1575 PvE Power and 1050 PvP Power to fire an exploding arrow. Over-hit and Critical hit are possible.
Unlock
Unlock Unlock
Opens Lv. 1 doors with a 30% chance. Also opens treasure chests with a 100% chance.
Power Shot
Power Shot Power Shot
Make a powerful long-distance attack with 65 Power added to P. Atk.
Over-hit is possible.
Stun Shot
Stun Shot Stun Shot
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns an enemy. Over-hit and target cancel are possible.
Lethal Shot
Lethal Shot Lethal Shot
Shoots an arrow that is aimed at a vital spot. Attacks an enemy with 7698 Power added to P. Atk. Over-hit. Half Kill. Critical.
Pain of Sagittarius
Pain of Sagittarius Pain of Sagittarius
Sacrifices 318 HP to regenerate 36 MP.
Symbol of the Sniper
Symbol of the Sniper Symbol of the Sniper
Creates a seal that maximizes the bow/crossbow using abilities of nearby allies:

Bow/crossbow P. Atk. +20%
Accuracy +10
Maximum range +100
Speed +40.
Flame Hawk
Flame Hawk Flame Hawk
Shoots an arrow filled with the energy of the phoenix to attack the enemies with 8049 Power added to P. Atk., inflicts 300 fire damage every second. Over-hit and Critical are possible.
Seven Arrow
Seven Arrow Seven Arrow
Shoots 7 arrows to attack an enemy with 8445 Power added to P. Atk. Critical hit is possible.
Detection
Detection Detection
Finds any enemies hidden nearby.
Multiple Shot
Multiple Shot Multiple Shot
Attacks multiple enemies with 11111 Power added to P. Atk.
Over-hit and Сritical hit are possible.
Death Shot
Death Shot Death Shot
Shoots an arrow that is aimed to kill. Attacks an enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible.
Magic skills
Reinforcement skills
Weaken skills
Item skills
Toggle skills
Equipment skills
Ability skills
Critical Chance
Critical Chance Critical Chance
Increases Critical Rate by 20%.
Vital Force
Vital Force Vital Force
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Boost Attack Speed
Boost Attack Speed Boost Attack Speed
Atk. Spd. +5%.
Quick Step
Quick Step Quick Step
Speed +7.
Esprit
Esprit Esprit
Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.
Acrobatics
Acrobatics Acrobatics
Increases the maximum height user can fall without taking damage by 60.
Critical Damage
Critical Damage Critical Damage
Increases Critical Damages by 32.
Boost Breath
Boost Breath Boost Breath
Increases lung capacity by 180.
Boost Evasion
Boost Evasion Boost Evasion
Increases Evasion by 2.
Acrobatic Move
Acrobatic Move Acrobatic Move
Increases Evasion by 4 when running.
Wisdom
Wisdom Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Skill Mastery
Skill Mastery Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Counter Dash
Counter Dash Counter Dash
When attacked, 15% chance for all party members increases Speed by 10.
Protection of Rune
Protection of Rune Protection of Rune
M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to Attributes are increased instantly depending on the probability.
Protection of Elemental
Protection of Elemental Protection of Elemental
Resistance to elemental Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Protection of Alignment
Protection of Alignment Protection of Alignment
Resistance to tendency Attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental Attributes are additionally increased instantly depending on the probability.
Fighter's Will
Fighter's Will Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.

When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Archer's Will Archer's Will
Speed +4.

With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.

When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Magician's Will Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Potential Ability
Potential Ability Potential Ability
When equipped with a Dagger or a Dual Dagger and Light Armor, increases Critical Rate by 20% and Critical Attack by 177.
Counter Snipe Shot
Counter Snipe Shot Counter Snipe Shot
When attacked, 10% chance for all party members:

Skills Hit Time -7%
Skill Range with Bow +5%
Evasion +2
Accuracy +3
Bow Attack Range +35.
Critical Bleed
Critical Bleed Critical Bleed
During Crit. Atk., can apply Bleed effect of appropriate level.
Add. skills