Home
Classes
Skills
Items
NPC
Quests
Articles
Fire 🔥
Fire 🔥
Water 💧
Eternal
EN
RU
EN
UK
Begin to play
Human
Fighter
Warrior
Warlord
Dreadnought
Gladiator
Duelist
Knight
Paladin
Phoenix Knight
Dark Avenger
Hell Knight
Rogue
Treasure Hunter
Adventurer
Hawkeye
Sagittarius
Mage
Wizard
Sorcerer
Archmage
Necromancer
Soultaker
Warlock
Arcana Lord
Cleric
Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Inspector
...скоро здесь будет описание!
Eternal
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Spread Wing
Spreads wings to attack nearby enemies with 866 Power added to P. Atk.
Increases Power upon the consumption of up to 5 souls.
Over-hit and Сritical hit are possible.
Life to Soul
Cannibalizes your own life to increase your soul by 1.
Shining Edge
Attacks the target's vital points with 1853 Power added to P. Atk.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible.
Checkmate
Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark.
Increases Power upon the consumption of up to 5 souls.
Ignores Shield Defence. Critical hit is possible.
Soul Gathering
Gathers in nearby souls. Up to 8 souls can be absorbed at once.
Soul Rage
Gathers souls and attacks an enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
Hurricane Charge
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them. Can be used only with two-handed weapon. Power 750.
Сritical hit is possible.
Increases Power upon the consumption of up to 5 souls.
Magic skills
Quiver of Bolts: A Grade
Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal.
Quiver of Bolts: S Grade
Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
Abyssal Blaze
Inflicts dark damage on an enemy with 24 Power added to M. Atk.
Increases Power upon the consumption of up to 5 souls.
Restoration Impact
Recovers 15% of Max HP by catalysis under restoration. Restoration will disappear.
Soul Cleanse
With chance 100% cancel up to 3 debuffs. Can be used on yourself or a party member with the Kamael profession.
Reinforcement skills
Furious Soul
Increases the user's P. Crit. Rate by 20% and P. Crit. Damage by 25%. Decreases P. Def. by 5%.
Final Form
Transform into a final battle form. Consumes 20 soul.
Blood Pact
Through a blood contract, increases party members' maximum HP by 10% and HP Recovery Bonus by 10.
Painkiller
Becomes invincible, suppressing pain and not incurring damage.
Protection from Darkness
Increases the target's Resistance to Darkness by 15.
Dark Weapon
Increases the target's Dark Atk. Attribute by 20.
Pride of Kamael
When using a Kamael-exclusive weapon, P. Atk., M. Atk. are increased by 10%. When using other types of weapons, M. Atk. increased by 5%. Lethal attack rate are increased by 10%. May be applied to Kamael party members.
Appetite for Destruction
Awakens a party member's destructive instincts and increases P. Atk. by 25%, Critical Rate by 25% and Critical Damage by 25%.
Vampiric Impulse
Stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on an enemy.
Protection Instinct
Stirs up the Defence instinct to increase P. Def. by 1080 and M. Def. by 810.
Magic Impulse
Stirs up the magic urge to increase M. Atk. by 67.5%, Cast. Spd. by 12%, and the chance of prominent damage occurring with magic damage by 85%.
Soul Harmony
Empathizes with the souls of party members to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls.
Restoration
Restores 10% from Max HP;restores 30 HP per second.
Soul Guardian
P. Def. +1600 and decreases Speed by 80%.
Doesn't work simultaneously with Ultimate Escape.
Weaken skills
Death Mark
Marks an enemy with a Death Mark. Decreases P. Def. by 20%, M. Def. by 20% and consumes 24 HP per second.
Blink
Supplements the user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear.
Increases Power upon the consumption of up to 5 souls.
Oblivion
Inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received.
Weak Constitution
Inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received.
Thin Skin
Inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received.
Enervation
Makes an enemy lose his ambition, and decreases Atk. Spd./Speed/Cast. Spd. at a certain rate when damage is received.
Spite
Inflicts a curse that causes malice in the target that is attacking an enemy and causes great Critical Damage at a certain rate when damage is received.
Mental Impoverish
Causes mental impoverishment on an enemy and causes MP to disappear at a certain rate when damage is received.
Toggle skills
Dark Armor
Resistance to Dark +7.
Lesser Appetite for Destruction
Awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 5%.
Lesser Magic Impulse
Stirs up the magic urge to increase M. Atk. by 7.5%, Cast. Spd. by 3%, and the chance of prominent damage occurring with magic damage by 15%.
Lesser Protection Instinct
Stirs up the Defence instinct to increase P. Def. by 120 and M. Def. by 90.
Lesser Soul Harmony
Increases your party members' MP regeneration by 4 and additionaly by 25%. Decreases your party members' P. Def. by 10%.
Equipment skills
Light Armor Mastery
When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.
Ancient Sword Mastery
Increases P. Atk. by 5.2 when using an ancient sword.
Crossbow Mastery
Increases P. Atk. by 12.64 when using a crossbow.
Rapier Mastery
Increases P. Atk. by 3.2 when using a short sword.
Ability skills
Higher Mana Gain
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Magic Immunity
M. Def. +11.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Fast Recovery
Increases HP/ MP/CP Recovery Bonus.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Expert Casting
Cast. Spd. +10% and decreases magic's reuse time by 10%.
Knock
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Poisoning Soul
When used Abyssal Blaze has a 15% chance to inflict Death Mark on the target.
Occupation skills
Soul Mastery
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 45 souls can be absorbed.
Critical Sense
Increases P. Crit. Rate by 10% and P. Crit. Damage by 111.
Add. skills
Sixth Sense
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Expose Weak Point
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Clan skills
Maximum Ability
A critical attack will have a chance to increase P. Atk., M. Atk., and healing power, and decrease MP Consumption during skill use, for you and your party members.