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Gracia Final
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Fallen Attack
User's P. Atk. is supplemented by 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
Detect Trap
Detect traps below Level 18.
Defuse Trap
Disarm traps below Level 18.
Double Thrust
Attacks the enemy with 108 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Penetrating Shot
Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
Shift Target
Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow.
Life to Soul
Cannibalizes your own life to increase your soul.
Twin Shot
Supplements user's P. Atk. with 984 Power to fire 2 powerful bolts. Requires a crossbow. Over-hit and critical hit are possible.
Rising Shot
Supplements user's P. Atk. with 350 Power to fire a soaring bolt at an enemy's position. Requires a crossbow. Over-hit is possible.
Deadly Roulette
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Temptation
Quietly lures an enemy.
Fire Trap
Summon a trap that damages a single target.
Poison Trap
Summon a trap that sprays poison around.
Cure Dark Seed
Eliminates the affliction caused by a dark seed.
Soul Gathering
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ores.
Oblivion Trap
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
Soul Rage
Gathers souls and attacks an enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
Magic skills
Create Dark Seed
Transform a soul into a seed of darkness. Consumes 1 Soul.
Quiver of Bolts: A-Grade
Summons between 700 and 2800 mithril bolts. Consumes 1 A-Grade Crystal.
Quiver of Bolts: S-Grade
Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
Decoy
Summon a mirror image that distracts the enemy.
Quiver of Bolts - Grade B
Summons between 700 and 2800 silver bolts. Consumes 1 B-Grade Crystal.
Create Special Bolt
Creates a bolt to be used with a special skill.
Warp
Teleports you to the battlefront.
Fallen Arrow
Supplements user's M. Atk. with 13 Power to fire an arrow that inflicts Dark damage. Power is increased upon consumption of up to 5 souls.
Abyssal Blaze
Inflicts Dark damage on the enemy with 24 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.
Dark Explosion
Inflicts Dark damage on nearby enemies with 16 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.
Change Weapon
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
Erase Mark
Removes minor Death Mark.
Soul Cleanse
Cancel up to 3 de-buffs. Can only be used within the same race.
Reinforcement skills
Rapid Attack
Increases user's Atk. Spd. by 15% for 20 minutes.
Furious Soul
For 1 minute 30 seconds, increases user's critical attack rate by 20% and critical damage by 20%. Decreases P. Def. by 20%.
Fast Shot
Increases user's crossbow Atk. Spd. by 8% for 20 minutes.
Sharpshooting
For 2 minutes, increases user's P. Atk. by 124, critical attack rate by 20%, accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
Final Form
Transform into a final battle form. Consumes 20 soul.
Ultimate Escape
Increases user's evasion by 20 and movement speed by 33 for 20 seconds.
Prahnah
Increases the M. Def. of all party members by 3000 for 30 seconds.
Soul Barrier
Spreads the soul's defensive barrier to increase your resistance to arrows by 60 and M. Def. by 100% for 10 seconds.
Weaken skills
Bleeding Shot
Supplements user's P. Atk. with 530 Power to fire a a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Power is increased upon consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
Slow Trap
Summons a trap that slows nearby enemies.
Flash Trap
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
Binding Trap
Summon a trap to ensnare the enemy.
Real Target
Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds.
Imbue Dark Seed
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
Soul Shock
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 5 Souls. Power 344.
Betrayal Mark
Stamps the Mark of Betrayal on the enemy. When attacking an enemy that has the mark, inflicts damage to the enemy's party with a fixed rate.
Imbue Seed of Destruction
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
Death Mark
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.
Surrender to the Unholy
For 30 seconds, decreases the enemy's resistance to Dark attacks by 25 and increases resistance to divine attacks by 12.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Focus Skill Mastery
Increases Skill Mastery skill rate by 100%. MP is continuously consumed proportionate to user's level.
Hard March
Increases movement speed by 20. MP is continuously consumed proportionate to user's level.
Dark Blade
Increases Dark attacks by 10.
Dark Armor
Increases resistance to Dark attacks by 7.
Equipment skills
Expertise D
You become familiar with D-grade equipment.
Weapon Mastery
P. Atk. increases by 8.5% and additionally by 2.
Armor Mastery
P. Def. increases by 9 and MP recovery bonus increases by 10%.
Light Armor Mastery
When light armor is equipped, P. Def. increases by 0.9, evasion increases by 3, and received critical attack rate/damage decreases by 5%.
Crossbow Mastery
P. Atk. increases by 12.64 when using a crossbow.
Rapier Mastery
P. Atk. increases by 3.2 when using a short sword.
Create Common Item
Creates level 1 common items.
Ability skills
Lucky
Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed.
Wisdom
Increases resistance to hold, sleep and altered state mind attacks by 20.
Health
Increases resistance to poison and bleed attacks by 20.
Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Magic Immunity
Increases M. Def. by 11.
Fast Recovery
Increases HP/MP/CP regeneration.
Occupation skills
Guilted Body
Allows only light armor to be equipped, and the effect of recovery magic decreases by 5%.
Soul Mastery
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
Critical Sense
Increases critical rate by 10% and critical attack power by 111.
Add. skills
Increase Range
Increases a crossbow's range by 200.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.