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High Five
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Fallen Attack
Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
Detect Trap
Detects traps below Level 18.
Defuse Trap
Disarm traps below Level 18.
Double Thrust
Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Penetrating Shot
Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
Spread Wing
Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.
Life to Soul
Cannibalizes your own life to increase your soul by 1.
Triple Thrust
Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Shining Edge
Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Checkmate
Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.
Fire Trap
Summon a trap that damages a single target.
Soul Gathering
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.
Soul Rage
Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
Magic skills
Warp
Teleports you to the battlefront.
Fallen Arrow
Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
Abyssal Blaze
Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Dark Explosion
Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Soul of Pain
Supplements the user's M. Atk. with 50 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
Annihilation Circle
Supplements the user's M. Atk. with 82 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
Curse of Divinity
Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Power changes depending on the target's altered state condition.
Steal Divinity
Steals up to 3 of the enemy's abnormal statuses.
Leopold
Summons the devastating cannon Leopold to Fire upon the enemy, supplementing user's M. Atk. with 224 Power. Increases Power upon the consumption of up to 5 souls.
Change Weapon
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
Erase Mark
Removes minor Death Mark.
Soul Cleanse
Cancel up to 3 de-buffs. Can only be used within the same race.
Soul Vortex
Stirs up a vortex connecting to the dimension of souls and inflicts non-attribute damage on the enemy with 112 Power added to M. Atk. For 30 seconds, decreases Speed by 20%, Atk. Spd. by 30%, and Casting Spd. by 30%. Consumes 12 MP every second. Over-hit is possible.
Soul Vortex Extinction
Detonates an Soul Vortex to inflict non-attribute damage on the enemy with 195 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Soul Strike
Consecutively throws souls to inflict non-attribute damage on the enemy using 166 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Aura Blast
Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.
Aura Cannon
Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.
Reinforcement skills
Rapid Attack
Increases the user's Atk. Spd. by 15% for 20 minutes.
Furious Soul
For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.
Fast Shot
Increases the user's crossbow Atk. Spd. by 8% for 20 minutes.
Final Form
Transform into a final battle form. Consumes 20 soul.
Ultimate Escape
Increases the user's Evasion by 20 and Speed by 33 for 20 seconds.
Painkiller
For 8 seconds, becomes invincible, suppressing pain and not incurring damage.
Soul to Empower
Increases the user's M. Atk. by 55% for 20 minutes.
Protection from Darkness
Increases the target's Resistance to Dark by 15 for 20 minutes.
Dark Weapon
Increases the target's Dark attack level by 20 for 20 minutes. Can be used on party members.
Pride of Kamael
When using a Kamael-exclusive weapon, P. Atk., M. Atk. and lethal attack rate are increased by 10% for 3 minutes. May be applied to Kamael party members.
Lightning Barrier
Spreads lightning's defensive barrier for 20 minutes. Paralyzes the target that attacked you.
Arcane Shield
For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.
Weaken skills
Soul Shock
Attacks the enemy with 344 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls.
Death Mark
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.
Dark Flame
Inflicts dark damage on the enemies in front with 42 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
Surrender to Dark
For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.
Shadow Bind
Catches the enemy's shadow and inflicts hold for 15 seconds.
Voice Bind
Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.
Blink
Supplements the user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear. Increases Power upon the consumption of up to 5 souls.
Curse of Life Flow
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Soul Web
Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Hard March
Increases Speed by 20. Continuously consumes MP proportionately to the user's level.
Dark Blade
Increases Dark attacks by 10.
Dark Armor
Increases Resistance to Dark by 7.
Equipment skills
Expertise D
Increases expertise in using D-grade equipment.
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
Light Armor Mastery
When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.
Crossbow Mastery
Increases P. Atk. by 12.64 when using a crossbow.
Rapier Mastery
Increases P. Atk. by 3.2 when using a short sword.
Create Common Item
Creates level 1 common items.
Ability skills
Lucky
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
Wisdom
Increases Resistance to Hold, Sleep and Mental attacks by 20.
Health
Increases Resistance to poison and Bleed attacks by 20.
Skill Mastery
Depending on user's STR, the re-use time resets or the duration doubles.
Magic Immunity
Increases M. Def. by 11.
Fast Recovery
Increases HP/MP/CP Recovery Bonus.
Expert Casting
Increases Casting Spd. by 10% and decreases magic's reuse time by 10%.
Mana Pump
Increases Max MP by 70.
Occupation skills
Guilted Body
Body of original sin. Only light armor types can equip it.
Soul Mastery
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
Critical Sense
Increases Critical Rate by 10% and Critical Damage by 111.
Add. skills
Increase Range
Increases a crossbow's range by 200.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.
Abyssal Power
Increases M. Atk. by 10%.