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Eternal
Eternal
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Begin to play
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Adventurer
Hawkeye
Sagittarius
Mage
Wizard
Sorcerer
Archmage
Necromancer
Soultaker
Warlock
Arcana Lord
Cleric
Bishop
Cardinal
Prophet
Hierophant
Elf
Elven Fighter
Elven Knight
Temple Knight
Eva's Templar
Swordsinger
Sword Muse
Elven Scout
Plains Walker
Wind Rider
Silver Ranger
Moonlight Sentinel
Elven Mage
Elven Wizard
Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
Palus Knight
Shillien Knight
Shillien Templar
Bladedancer
Spectral Dancer
Assassin
Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
Orc Raider
Destroyer
Titan
Orc Monk
Tyrant
Grand Khavatari
Orc Mage
Orc Shaman
Overlord
Dominator
Warcryer
Doom Cryer
Dwarf
Dwarven Fighter
Scavenger
Bounty Hunter
Fortune Seeker
Artisan
Warsmith
Maestro
Dwarven Mystic
Geomancer
Terramancer
Tectonic Sage
Kamael
Kamael Soldier
Dragoon
Berserker
Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Doom Cryer
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
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Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Spell Force
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
Life Drain
Absorbs target's HP. Power 15.
Madness
Confuses the enemy into attacking random targets.
Steal Essence
Absorbs target's HP. Power 52.
Common Craft
Can read common recipe books.
Gate Chant
Summons a party member. Consumes 4 Summon Crystals.
Magic skills
Stun Attack
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
Hammer Crush
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
Flame Chant
Temporarily increases party member's magic speed. Effect 1.
Pa'agrian Gift
Temporarily increases clan member's attack power. Effect 1.
Blessings of Pa'agrio
Temporarily increases clan member's defense. Effect 1.
Chant of Fire
Temporarily increases party member's magic resistance. Effect 1.
Chant of Battle
Temporarily increases party member's attack power. Effect 1.
Chant of Shielding
Temporarily increases party member's defense. Effect 1.
Soul Shield
Temporarily increases defense. Effect 1.
Fear
Instills fear into an enemy causing it to flee.
Venom
Instantaneous poison attack. Effect 1.
Seal of Chaos
Instantly decreases Accuracy of nearby enemies. Effect 2.
Dreaming Spirit
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Seal of Slow
Instantly reduces the Speed of nearby enemies. Effect 2.
Chill Flame
Freezing flames that continuously drain enemy's HP. Effect 1.
Blaze Quake
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 3.
Aura Sink
Slowly drains enemy's MP. Power 16. Effect 3.
Frost Flame
Freezing flames that continuously drain enemy's HP. Effect 3.
Seal of Binding
Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target.
Seal of Poison
Instantly poisons nearby enemies. Effect 3.
Chant of Life
Enhances party members' HP regeneration significantly. Effect 1.
Freezing Flame
Freezing flames that continuously drain enemy's HP. Effect 5.
Chant of Fury
Temporarily increases party members' Atk. Spd. Effect 1.
Chant of Evasion
Temporarily increases party members' Evasion. Effect 1.
Chant of Rage
Temporarily increases your party member's critical damage amount. Effect 1.
Chant of Revenge
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
Chant of Predator
Temporarily increases one's party members' critical attack rate. Effect 1.
Chant of Eagle
Temporarily increases one's party members' Accuracy. Effect 1.
Chant of Vampire
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.
Chant of Spirit
Temporarily increases party members' resistance to buff cancel and de-buff attack. Effect 3.
Chant of Victory
The spirits of ancient heroes temporarily possess one's party members. Consumes 40 spirit ores.
War Chant
Temporarily increases your party's P. Atk. Consumes 4 Spirit Ore. Effect 1.
Earth Chant
Temporarily increases your party's P. Def. Consumes 4 Spirit Ore. Effect 1.
Magnus' Chant
Allows the Ancient Soul of Magnus to temporarily possess a party member. Consumes 40 Spirit Ore.
Reinforcement skills
Magician's Movement
Increases attack speed when wearing a robe jacket and robe pants.
Toughness
Increases resistance to Sleep, Hold and Poison attacks.
Anti Magic
Increases M. Def.
Spellcraft
Doubles the spell casting speed when wearing a robe jacket and robe pants.
Quick Recovery
Time between magic reuse shortens.
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
Boost HP
Increases maximum HP.
Fast HP Recovery
Increases HP regeneration.
Boost Mana
Increases maximum MP.
Mana Recovery
Increases MP regeneration when wearing a robe jacket and robe pants.
Fast Spell Casting
Spell casting speed increases.
Fast Mana Recovery
Increases MP regeneration.
Expertise D
You become familiar with D-grade equipment.
Weapon Mastery
Increases P. Atk. and M. Atk.
Robe Mastery
Increases P. Def. when wearing a robe.
Light Armor Mastery
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Heavy Armor Mastery
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
Health
Increases resistance to Poison and Bleed.
Skill Mastery
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by INT.
Divine Lore
MP consumption for magical skills is decreased.
Create Common Item
Creates level 1 common items.
Divine Inspiration
Increases the number of buffs you can receive.
Weaken skills
Arcane Wisdom
Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased and HP will be continuously consumed while in effect.
Soul Cry
Increases one's own P. Atk. MP gets consumed continuously.