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Eternal
Eternal
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Spellsinger
Mystic Muse
Elemental Summoner
Elemental Master
Elven Oracle
Elven Elder
Eva's Saint
Dark Elf
Dark Fighter
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Shillien Knight
Shillien Templar
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Spectral Dancer
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Abyss Walker
Ghost Hunter
Phantom Ranger
Ghost Sentinel
Dark Mage
Dark Wizard
Spellhowler
Storm Screamer
Phantom Summoner
Spectral Master
Shillien Oracle
Shillien Elder
Shillien Saint
Orc
Orc Fighter
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Tyrant
Grand Khavatari
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Overlord
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Dwarf
Dwarven Fighter
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Artisan
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Maestro
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Kamael
Kamael Soldier
Dragoon
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Doombringer
Soul Breaker (M)
Soul Hound (M)
Kamael Soldier
Warder
Arbalester
Trickster
Soul Breaker (F)
Soul Hound (F)
Sword Muse
...скоро здесь будет описание!
Interlude
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.
Charm
Charms the enemy to decrease its desire to attack player. Power 132.
Mortal Blow
A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.
Poison Recovery
Self-cures poison. Effect less than 3.
Aggression
Provokes a target to attack. Power 655.
Power Shot
A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.
Elemental Heal
Regenerates one's HP. Power 71.
Cure Bleeding
Heals one's wounds. Effect less than 3
Sword Symphony
Used to inflict damage to surrounding enemies while fleeing.
Battle Force
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
Symbol of Noise
Generates a symbol that cancels the singing or dancing abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.
Common Craft
Can read common recipe books.
Magic skills
Attack Aura
Temporarily increases P. Atk. Effect 1.
Defense Aura
Temporarily increases P. Def. Effect 1.
Entangle
Instantly reduces enemy's Speed. Effect 2.
Ultimate Defense
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 1.
Deflect Arrow
Increases defense against bow attacks. Effect 1.
Spirit Barrier
Temporarily increases M. Def. Effect 1.
Sprint
Temporarily increases Speed. Effect 1.
Song of Earth
Temporarily increases P. Def. of party members. Continuous singing consumes additional MP.
Song of Life
Temporarily increases party members' HP regeneration. Continuous singing consumes additional MP.
Song of Water
Temporarily increases party's Evasion. Continuous singing consumes additional MP.
Song of Warding
Temporarily increases party members' M. Def. When singing continuously, additional MP is consumed.
Song of Wind
Temporarily increases party's movement. Continuous singing consumes additional MP.
Song of Hunter
Temporarily increases party members' critical rate. Continuous singing consumes additional MP.
Song of Invocation
Temporarily increases party members' resistance to dark magic attacks. Continuous singing consumes additional MP.
Song of Vitality
Instantly increases party members' maximum HP. Continuous singing consumes additional MP.
Song of Vengeance
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Continuous singing consumes additional MP.
Song of Flame Guard
Temporarily increases party members' resistance to attacks by fire. Continuous singing consumes additional MP.
Song of Storm Guard
Temporarily increases party members' resistance to attacks by wind. Continuous singing consumes additional MP.
Song of Renewal
Temporarily decreases party members' MP consumption and re-use time while using physical/magic skills. If one sings while sing/dance state is in effect, additional MP will be consumed.
Song of Meditation
Temporarily increases party members' MP regeneration rate and decreases MP consumption rate when using a magic skill. Continuous singing consumes additional MP.
Song of Champion
Temporarily decreases party members' MP consumption/re-use time when using physical skills. Continuous singing consumes additional MP.
Arrest
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
Psycho Symphony
Instantly reduces the Speed, Atk. Spd., and Casting Spd. of all nearby enemies. Power 229. Effect 1.
Song of Silence
Sing the Song of Silence to temporarily disable all enemy physical and magical skills.
Reinforcement skills
Weapon Mastery
Attack power increase.
Armor Mastery
Defense increase.
Magic Resistance
Increases M. Def.
Shield Mastery
Shield defense increases.
Focus Mind
Increases MP regeneration.
Lucky
Prevents the Death Penalty while you are Level 9 or lower.
Sword Blunt Mastery
Increases P. Atk. when using a sword or blunt weapon.
Heavy Armor Mastery
Increases P. Def. when wearing heavy armor.
Expertise D
You become familiar with D-grade equipment.
Wisdom
Increases resistance to Hold, Sleep, and Mental attacks.
Health
Increases resistance to Poison and Bleed.
Inner Rhythm
MP consumption for singing and dancing is decreased.
Create Common Item
Creates level 1 common items.
Divine Inspiration
Increases the number of buffs you can receive.
Weaken skills
Holy Blade
Ability to attack with sacred power.